Stalker shadow of chernobyl oblivion lost
Watch for the brown coats and glowing eyes. There's the dwarves, these stumpy little bastards who will blast you away with concentrated bursts of air. Alot of the designs were very clever alot of them are genuinely pretty creepy. Since the whole premise of the game is focused around a giant nuclear accident, there's plenty of angry mutants which are out for blood. Not everyone is friendly, some won't mind you, and others will gun you down on sight. You are one of many, as there's lots of other stalkers in the zone. That stands for "Scavenger, Trespasser, Adventurer, Loner, Killer, Explorer, Robber". You play as the "Marked One", a S.T.A.L.K.E.R. The whole premise is that after the accident happened the place turned into a genuine hell filled with bandits, mutants, wild creatures and deadly pockets of radiation. The story of stalker focuses around the "Zone of Alienation", located in Chernobyl. S.T.A.L.K.E.R.: Shadow of Chernobyl is another one of those games that just sat in development hell for years, with the developers planning to make a quality product upon it's very, very late release. If I get something wrong from the vanilla version, then don't blame me. This review was conducted using Oblivion Lost, a huge modification to the game which restored alot of cut and lost content. RIGHT, ZOG THE WHOLE REVIEW - I HAVE CONCLUDED THAT OBLIVION LOST JUST SUCKS.